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Assassin

Pathfinders are sentinels of the forest. They’ve mastered the bow and laying of traps, and use both to keep their enemies from ever getting close. Their deadly accuracy and knowledge of nature allows them to use arrows to control the flow of battle. Pathfinders wear medium armor, but are light on their feet. The best defense a Pathfinder has is their ability to keep the enemy at a distance through the clever use of traps and specialized shots.

Vaklndr History

Long ago, some within the Vaklndr rebelled against the idea of living inside of cities made of brick and stone. They believed this separated them from nature, and thus from the gods themselves. So they set off to live in the forests, mountains and plains. Through the centuries, they became known as elite guides throughout the otherwise unknown wilds, and so became known as Pathfinders.

  •           BOW SHOT

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    BOW SHOT

    The base attack for the Pathfinder. They fire a single arrow at their opponent.

  •           POISONED ARROW

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    POISONED ARROW

    The Pathfinder poisons the tip of their arrow before releasing, causing the enemy to continue to take injury even after the arrow strikes.

  •           VOLLEY

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    VOLLEY

    The Pathfinder releases multiple arrows at once, hitting multiple enemies within an area in an instant.

  •           BLINDING ARROW

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    Blinding Arrow

    The Pathfinder fires an arrow that blinds the enemy it strikes for a short period of time.

  •           CALTROPS

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    CALTROPS

    The Pathfinder lays down a trap of caltrops, that when triggered causes all pursuers in range to bleed and move more slowly.
  •           EXPLOSIVE TRAP

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    EXPLOSIVE TRAP

    The Pathfinder lays a trap that when triggered explodes, damaging and knocking down their pursuers within range.

  •           PIN FOOT

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    PIN FOOT

    The Pathfinder fires an arrow into the foot of their enemy, trapping them in place.

  •           CAMOFLAGE

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    CAMOFLAGE

    The Pathfinder blends into their surroundings, becoming undetectable until they move. While in Camoflage, the Pathfinder is able to use unseen pathways beneath the ground floor to kidnap an enemy, dragging them under the ground floor then trading places with them. Doing this ends Camoflage.

In Game... Panther