14 March 2014
Last Updated on 14 March 2014
First, before I talk about what’s beyond teams I want to give a quick update. Teams has officially entered Closed Beta. If you are a Closed Beta Tester you can view directions on how to access Teans in the CB forums. FORGE Teams is very close to the game design that you all came up with. I had to make a couple slight changes/modifications as well as added a few additional features. I think you will be very happy with the results.
As you know, we’ve identified player retention as the biggest issue right now with FORGE. Most agree that the core gameplay is really fun and enjoyable. We keep getting messages from players saying FORGE is the PvP game they’ve always been looking for – and that’s actually why we made it. However, we don’t have all the hooks in place to keep players engaged. FORGE is fun, but there’s nothing really egging you on to keep playing. And, getting and finding a game with the players you want to play with can be difficult. We don’t want to add gimmicks like some Facebook game to keep you engaged, but rather the support features you want. So, we’re looking in the immediate short term to add player badges to reward you for achievements while playing. Item drops that occur after playing with different rarity sets based on your performance. Crafting of item drops into real items like exclusive Armor Sets. A Reward page after each game showing your level up progress as well as any drops/rewards you achieved from playing. And finally a new play/lobby area that uses the new lobby system from Teams to allow you to easily find players to play with, for forming groups, and just for playing together in general.
Moving ahead slightly more in the future we plan on attacking the New Player Experience so that by the time a new player plays their first pub match they have all the skills they need to be competitive. We’ll also be adding character slots so you can customize multiple characters, and a new timed Guild vs Boss mode that guilds can play together.
And don’t forget that with Teams comes seasons with the first season starting shortly after release.
Thank you to all of you for coming up with many of the ideas listed here. Very exciting times ahead for FORGE!