With the slow and steady influx of new players, I've found that some want to join casual guilds (like mine). But the guilds appear to still be capped at 10 players. This hurts both guild play (it's easier to get enough guild members for a game if there is a larger pool of members) and new player retention (they feel immediately excluded from the community, unable to join one of the social features simply because there's no room left). Is there any plan to raise or eliminate the population cap on a guild?
I know of several new players who have asked to join my guild in the past few weeks. I'm more than happy to let anyone and everyone join, but the guild has been full almost since its creation.