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Increase Guild Size Cap?


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#1
KeeblerElf

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With the slow and steady influx of new players, I've found that some want to join casual guilds (like mine).  But the guilds appear to still be capped at 10 players.  This hurts both guild play (it's easier to get enough guild members for a game if there is a larger pool of members) and new player retention (they feel immediately excluded from the community, unable to join one of the social features simply because there's no room left).  Is there any plan to raise or eliminate the population cap on a guild?

 

I know of several new players who have asked to join my guild in the past few weeks.  I'm more than happy to let anyone and everyone join, but the guild has been full almost since its creation.



#2
Remztan

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The player cap is in relation to how active a guild is. The higher level a guild is the higher the player cap is. For example, OP is at a player cap of 24 players. They are two levels away from a player increase to 40 players. You can view player progression at:

http://www.playforge...ds-progression/

 

We haven't really been promoting Guilds, but if enough are interested we could have a double XP weekend for Guilds. If there's interest, that might help promote guild play and allow Guilds to level up.

 

Also, a Guild Master can try to maximize their guilds progression by only keeping members who are active.



#3
KeeblerElf

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How silly of me to have forgotten how the guild leveling system works!  Thanks, Remy.   :-P






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